Self Protection of Emergency Personnel
This is a classed designed to prepare Emergency Personnel to be able to recognize and avoid dangerous situations; and defend themselves if needed.
This is a 10 hour course on developing the defensive mindset and skills necessary for Emergency Personnel The course will cover levels of awareness, scene safety, mental maps, pre-violence indicators, cycle of aggression, de-escalation model, and physical protection techniques.
Course Outline
- Wavier and Disclaimer
- Objectives
- Prepare
- Statistics
- Everyone is a Target
- Clothing and PPE
- Frequent Hot-Zones
- Tools
- Your Responsibility and the Law
- Recognize
- Situational Awareness
- Mental Map
- Using Your Sixth Sense
- Is the Scene Safe?
- Call Indicators
- Windshield Survey
- Positioning the Rig
- Treating the Patient
- Quick Survey – The Building
- Drug Paraphernalia
- Weapons
- Animals
- People
- State of the Home
- Making a Mental Map
- Indicators
- People
- Vehicles
- Patient Warning Signs – Verbal
- Patient Warning Signs – Non-Verbal
- Cycle of Aggression
- Phase 1 – Calm and Non-threatening
- Phase 2 – Verbally Agitated
- Phase 3 – Verbally Hostile
- Phase 4 – Verbally Threatening
- Phase 5 – Physically Threatening
- Phase 6 – Physically Violence
- Avoid
- The OODA Loop
- Patient/Provider Positioning Considerations
- Use of Restraints for Safety During Transports
- De-Escalation
- De-Escalation Technique
- Listen
- Empathy
- Ask
- Paraphrase
- Summarize
- De-Escalation Tips
- De-Escalation Activities
- Defense
- Methods of Defense
- Stances – 60 – 40 – Slight step back with hands up and openCounters –
- Redirection and off setting balance (Leverage)
- Punches
- Kicks
- Grabs
- Use of Own Body – Stepping in and out of attacker and redirecting there energy away or against them
- Knowledge and Attitude
- Weapon Knowledge – Awareness of use can help in understanding of control through use of redirect and counter.
- Body
- Head
- Elbow
- Wands
- Knees
- Legs
- Feet
- Balance
- Clear Min
- Objects
- Handgun/rifle
- Knife/Sword
- Club
- Improvised Weapons
- Attack Defense – Reflect, Redirect, Sweep, and Counter
- Unarmed against unarmed
- Armed against unarmed
- Pressure Points – Used as deterrent and to create time to escape
- Head
- Neck
- Arms
- Legs
- Trunk
- Feet
- Locks – Method of retaining attacker until help arrives
- Wrist
- Arm
- Leg
- Hair
- Falling Techniques – Utilizing falls as an ally not an enemy
- Roll outs
- Slapping out
- Takedowns – Extended aggression follow through as a deterrent utilizing there balance against them
- Sweeps
- Throws
- Weapon Knowledge – Awareness of use can help in understanding of control through use of redirect and counter.